
AN LGBTQ+ 18+ IMMERSIVE NIGHTLIFE ROLEPLAY VENUE

Join us for exclusive experiences at Club Crescent. Expect immersive themes, surprise performances, and unforgettable nights crafted to keep Azerothโs nightlife glowing.
LOCATION โง PLOT #XX
OWNER โง OWNER NAME
NEIGHBORHOOD โง NEIGHBORHOOD NAME
FOUNDERS POINT โง ALLIANCE NEIGHBORHOOD
Coordinates โง /way XX.XX
ALTERNATING WEEKEND โง X PM - X PM EST
NEXT OPENING โง WEEKDAY // MONTH DAY





Join us for exclusive experiences at Club Crescent. Expect immersive themes, surprise performances, and unforgettable nights crafted to keep Azerothโs nightlife glowing.
ALTERNATING WEEKDAY โง X PM - X PM EST
LOCATION โง PLOT #XX
OWNER โง OWNER NAME
NEIGHBORHOOD โง NEIGHBORHOOD NAME
FOUNDERS POINT โง ALLIANCE NEIGHBORHOOD








The heart of Azerothโs nightlife, Club Crescent is a realm of music, spectacle, and immersion. Each visit transforms into an unforgettable experience beneath shimmering crescent light.


Club Crescent's luxury hotel, Lunaris, located in Silvermoon City, is now offering destination escapes across Azeroth. From the Dragon Isles to Kalimdor, each offering bespoke comfort and enchantment.


The latest gem of the enterprise, Moonlight Apothecary is a traveling boutique of botanicals and wellness. Merging herbal craft, alchemy, and arcane remedies. A haven for those seeking balance and beauty.


An exclusive sanctuary within Club Crescent, Crestlight Lounge offers privacy, opulence, and indulgence reserved for Crescentโs most VIP patrons.


A secretive network known only to few, Eclipse moves with neutral power across Azeroth. Equal parts syndicate, protector, and opportunist, their influence is whispered in shadow and light alike.



โง Guests can help keep Club Crescent shining bright through membership ranks, donations, and referrals that unlock discounts and special rewards. Every contribution fuels our themes, events, and giveaways. Those who go above and beyond will be immortalized in our Hall of Fame, a lasting tribute to Crescentโs most generous patrons.
Use our carrd referal link for discounts on all plans!

โA silvered token of belonging, marking you as a guest touched by Club Crescentโs light.โ
โง [RP] Upon arrival at Club Crescent, a welcome drink is conjured just for you. Self-service, Simply choose and roleplay the drink your character begins their night with.โง [Discord] Discord exclusive giveaway on event nights. These do not require your attendance at the time of drawing.โง [Discord] Exclusive Moonlit Pass Discord Vanity Role.
โง Includes all general guest perks.
โง 50,000 Gold

โA key forged of starlight, unlocking doors unseen by most. A symbol of growing prestige under Club Crescentโs glow.โ
โง [RP] Contact Troye or Rhy'liel to have an announcement that a round of your chosen drink was bought in your honor with any special message.โง [RP] Access to the Crestlight Lounge (VIP-only section).โง [Discord] Private Discord channel with sneak peeks, polls, and teasers.โง [Discord] Extra Umbral Key+ only giveaway through discord. These do not require your attendance at the time of drawing.โง [Discord] Exclusive Umbral Key Discord Vanity Role.
โง Includes all benefits of the Moonlit Pass.
โง 200,000 Gold

โThose who walk in shadow and light alike. Patrons whose names are etched into the very fabric of the Crescent Enterprise. Few ascend to such standing.โ
โง [RP] VIP recognition across ALL Crescent venues (Club Crescent, Mirage Casino, Crescent Suites, Moonlight Apothecary).โง [RP] Reserved โCourtโs Tableโ at major events.โง [RP] Roleplay discussion with the owners to discuss a new drink option in your honor for an upcoming themed event.โง [RP] Your character's birthday on us! Have a celebration at Club Crescent, fully produced and advertised, if you wish.โง [Website] Name Automatically Added to the Hall of Fame.โง [Discord] Exclusive Crescent Court Discord Vanity Role.
โง Includes all benefits of the Umbral Key & Moonlit Pass.
โง 800,000 Gold



Succulent Tart
"For your generous aid in our productions, adding sparkle and glitter that never quite gets cleaned up." โก

Ashyrne & Raven Aquilo
โIn honor of your enduring love, nothing but the finest magic and wine for you two eternally, forever.โ 12/05/2020 โก

Thaldren Snowcloud
"For enchanting Club Crescent with a lot of your magical tricks that are now woven into the fabric of our venue." โก

Riesse Starsinger-Dracone
"For your endless support through the years, your devotion lights Club Crescent's heart and its owners." โก

The Eternal Hunt
โFor endless support and loyalty that keeps our nights shining bright... even if you do a little trolling." โก

Your Character/Guild Here
"Request a button to link directly to your guild or character pages." โก


Every so often, Club Crescent unveils its life-sized game board. Players are chosen by fate to enter EDGE: Enchanted Duelerโs Gambit Event. The aim is simple, complete one lap and survive. Rewards scale with glory, with the greatest honors for those who endure.
Donโt miss your chance to win prizes and have some fun. The host will guide every player every step of the way! The EDGE board game is simple and easy to jump into.




โง Player Selection - When the time comes, anyone in the venue may enter the roll off to try to win a chance to play. The highest rolls and the lowest rolls secure a spot on the board.โง Player Lives - Each player begins with 3 lives. Lose all 3 and you risk losing the game! To clearly display your lives for others to see, put (3/3) in front of your TRP title. Please update it regularly throughout the game.โง /roll 6 - It is recommended to set up a /roll 6 macro since all players will roll out of 6 when moving and determining effects or rewards.

โง Player Order - Chosen players will roll to determine starting order.โง Roll to Move - On your turn, /roll 6 to advance that many spaces.โง Board Spaces - Spaces may contain a special effect such as: WARP, PVP, BOSS, or FATE. Corner spaces also have extra special effects such as Restore Full Lives, Earn Prize, and Skip Next Turn.โง Duels - Landing on a space occupied by another player, boss, or pvp space engages a duel. A duel is a simple roll off with the higher number winning the duel. Ties roll again. The losing player loses one life. If a player lands on a space with more than one other player, they choose who to duel.

โง WARP - The player moves to the next WARP space. The last WARP space moves the player to the finish instead.โง PVP - Challenge any player to a duel. The winner moves forward 1 space.โง FATE - The host will /roll 6 to determine a positive or negative effect for the player. Fate effects do not trigger board spaces.โง CORNERS - Corner board spaces contain the Start & Exit, Restore Full Lives, Earn Prize, and Skip Next Turn.

โง BOSS - Landing on a BOSS space triggers a boss duel! The boss /rolls 7, while the player continues to /roll 6. Ties roll again. Loosing takes one life. Winning against a boss, grants a reward! The player will /roll 6 to determine the effect of their prize.โง Revives - If a player reaches zero lives, they're considered knocked. On their turn they no longer roll to move but can revive with 1 life if they roll a 6. Once all living players exit the board, knocked players can no longer revive and will be eliminated.

FATE effects do not trigger board spaces when landing on a new space.โง 1 Void Slip - Move backwards to the last WARP space.โง 2 Edge's Favor - Roll to move again.โง 3 Refract - Only on the next time you would roll for anything, you may choose to reroll.โง 4 Fortification - Heal 1 life. If full lives, gain 1 extra life.โง 5 Echo Recoil - Roll again to move backwards.โง 6 Radiant Nudge - Move forward one space.

BOSS effects do not trigger board spaces when landing on a new space.โง 1 Soul Swap - Swap health and positions with any player knocked or alive.โง 2 Riskless Gambit - Duel any player, you do not lose a life if you lose.โง 3 Sanctify - Heal 1 life. If full lives, gain 1 extra life. You may block your next duel.โง 4 Reverse Reality - All other players move back two spaces.โง 5 Umbral Grasp - Move any 2 players knocked or alive to your space.โง 6 Void Ascend - For the rest of the game, you now roll out of 7 in duels. This effect gains +1 for each time it is obtained by the same player.

Occasionally for an even harder playthrough, some modifications can be made to the rules.โง No Revives - Once you're out, you're out!โง WARP Cost - Warp spaces are now optional with a cost of 1 life.โง Exact Finish - You must roll the exact number of spaces to land on the exit space instead of enough to get past it.